battalion

(c) 1994-1997 Andrew Johnson

monsters, explosions, and senseless destruction.
You've seen the movies, you know what to do.

Version 1.2 (5/17/96)

(thanks to Johan Hagman - Johan.Hagman@mailbox.swipnet.se - for his help with porting battalion to Solaris)


battalion is a giant monster game where you are a giant monster fighting to survive against the military while causing as much destruction as you can.


legal stuff

battalion is Copyright (c) 1994-1997 by Andrew Johnson - All Rights Reserved

battalion is provided free of charge. There is no registration fee.

Permission to copy and distribute battalion in its entirety, for non- commercial purposes, is hereby granted without fee provided this copyright notice appears in all copies.

If you redistribute battalion then the ENTIRE contents of this distribution must be distributed.

Note that distributing battalion in with any product is considered to be a 'commercial purpose.'

This software may be modified for your own purposes, but modified versions may not be distributed without prior consent of the author.

This software is provided 'as-is' without any express or implied warrenty. In no event shall the author be held liable for any damages arising from the use or misuse of this software.

Should you want to do something with this software that is prohibited by the above copyright, please contact the author (email please) as he is very likely willing to sell out for the almighty dollar.

This distribution includes a version of battalion compiled with the Mesa 3-D graphics library which is (c) Brian Paul.


a bit of history

battalion was originally writen in GL(r) on a Silicon Graphics Indy workstation. This version won 'best Indy game' in the 3rd Indizone Contest, and a slightly modified version of the game is currently shipping with all Silicon Graphics Indy and Indigo2 workstations. I then converted battalion to OpenGL(r) and ported it to other flavours of UNIX (SunOS, Solaris, Linux, HP-UX, AIX) and to the Macintosh. These versions are available from the battalion home page at the link given below.


see the help screens

The original help files for battalion were created in Showcase(r) which unfortunately only runs on Silicon Graphics workstations, so I have converted those screens to GIF files which are viewable from these pages.

The Help screens


quick reference



battalion links

The main resource for information on the game, FAQ list, and the latest downloadable versions is the battalion Home Page

Andy Johnson's Home Page

3rd Indizone Contest Home Page
Japanese Monster Movie Jump Page


how to reach the author

ajohnson@eecs.uic.edu
http://www.eecs.uic.edu/~ajohnson

Andrew Johnson
Electronic Visualization Laboratory (M/C 154)
University of Illinois at Chicago
851 South Morgan St. Room 1120 SEO
Chicago, IL 60607