Multigen Creator: fltTransform
- a source and node are specified
- default source is "fltSource"
- default node is the name of the fltTransform
- desired node transformation is given to fltTransform node
Example 1: explicit references to a source node, a group node and a transform node
fltObject mySource (file(scene.flt))
fltTransform myTransform (source(mySource,mySceneNode))
{
spinner mySpinner ()
{
fltObject myObject (source(mySource,mySceneNode,same))
}
}
Example 2: default references to a source node, a group node and a transform node
fltObject fltSource (file(scene.flt))
fltTransform mySceneDCSnode (node,mySceneNode)
{
spinner mySpinner ()
{
fltObject mySceneNode (node)
}
}