Animation
This is my model’s bone structure.
I did some trick for eye, eyebrow, and lip. (you can find what could it be in the left picture)
Not like tutorial, from the project, there are more thing I should know.
It’s all about action. NLA editor.
I did many try-and-errors for the keep animation.
My main problem was “undo-redo” with blender-sometimes go to really old action and could not go back to current action-, sometimes crash, and choosing active action.
Once you start to play with NLA editor, then you can only choose current active action from the NLA editor, not action editor.
Then you can keep modify animations.