Project Overview | ||||||||||||||||||
|
||||||||||||||||||
Project Descriptions |
||||||||||||||||||
|
||||||||||||||||||
System Description |
||||||||||||||||||
The VR Portal is a configurable virtual reality installation system. The compelling experience is derived from its immersive screen, head-tracked 3D computer graphics and real-time interactivity. The large screen ensures the participants' feeling of total immersion while the tracking system allows the computer to know where and how people move so that the virtual world adjusts its display in a corresponding manner. Our input device, the Wanda(TM), enables participants with the ability to interact and affect the virtual spaces. The microphone gives users the ability to control the experience through speech. Two speakers fill the local physical space with the virtual sounds. The Electronic Visualization Laboratory(EVL) at the University of Illinois at Chicago first prototyped this system in 2001. Applied Interactives, N.F.P. has since been invited to show this system at the Stray Show(Chicago, IL; 12/01), Who?(Indianapolis, IN; 3/02), Immersions Weekend at the Block Museum(Evanston, IL; 5/02) and ISEA(Tokyo, Japan; 5/02). |
||||||||||||||||||
Group Bio |
||||||||||||||||||
Todd Margolis is an artist, educator and programmer.
In 1997, he received his BFA in electronic visualization, and is currently an
MFA candidate in the Electronic Visualization Laboratory at the University of
Illinois at Chicago. Margolis frequently lectures on new media at UIC, Columbia
College Chicago and the School of the Art Institute of Chicago. Margolis has
shown work internationally, in such venues as Ars Electronica(Linz, Austria),
Art Chicago, ICC(Tokyo, Japan), ISEA(Paris, France) and SIGGRAPH(LA and New
Orleans). As an artist-in-residence at (art)n Laboratory, he has collaborated
with artists Ed Paschke, Karl Wirsum and Christopher Landreth, and recently
participated in the creation of a permanent art installation at Chicago’s
Midway Airport. Margolis is currently developing a new virtual reality system (The Varrier(TM) Auto-Stereographic Display) with EVL Director, Dan Sandin. The results of this research were recently presented at the SPIE 2001 conference, 'Photonics West'. Margolis was also awarded the 2000 Christian and Oline Larsen Scholarship for Electronic Visualization and has been the recipient of a UIC Research Assistantship from 1998 through the present. He is also the primary collaborator on a major project funded by the Canada Council For The Arts entitled 'Where Are You From'. Geoffrey Allen Baum is an artist-programmer who is currently part of the Electronic Visualization Laboratory at the University of Illinois at Chicago. Recent exhibits include Ars Electronica (Linz, Austria) and the virtual reality segment of Chicago Artists Month. Baum finds his interests now converge in the common pursuits of the artist and scientist; the examination of the unknown and the beauty revealed in the structure and process of that search. He is a co-founder of Applied Interactives, N.F.P., a collective established as a resource for virtual reality hardware systems and applications development within the community. Applied Interactives additionally educates the public about such systems and technology while expanding the role of virtual reality within the art world. Baum is currently heading a collaborative effort of like-minded artists that are attempting to reveal, through virtual reality, the power of myth as descriptive of shared experience . Keith Miller is currently an Instructor at the University of Illinois at Chicago's School of Art and Design and a member of the Electronic Visualization Laboratory (EVL). He additionally works at (art)n laboratory developing 3d models and graphic content for vintage PHSColograms where he has collaborated with such artists as Ed Paschke, Karl Wirsum and Mr. Imagination. His personal and collaborative works have been shown both nationally and internationally. Selected exhibits include Siggraph 2001 (Los Angeles), Art Chicago 2001, Ars Electronica 2001 (Linz, Austria) and Genomic Art: Portrait of the 21st Century (Santa Cruz, CA). Keith continues his work with VR artist, Franz Fischnaller, as he researches and explores the advanced concepts of computer generated imaging from both an aesthetic and technological perspective.
|
||||||||||||||||||
Media |
||||||||||||||||||
|
||||||||||||||||||
Contact |
||||||||||||||||||
|